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The Scriptwriting Blog - by Australis

Fade Out

January 16th 2007 11:12
For reasons too… something… to get into here, I’ve decided to bring The Scriptwriting Blog to an early conclusion. Some are personal, some are audience related, some are others. Let’s just say I’m going in another direction. But rather than just stop, I’m going to give you in point form the gist of what the next series of columns would have been, so if you have been following this, it’ll point you in the right direction, and hopefully you’ll get it finished and out there.

Editing
So, you’ve cut the first draft. It’s at his point you should remember Hemingway’s words: “The first draft of anything is shit”. You may very well think it’s good, even great, but it isn’t. The words aren’t chiselled into stone, they can be changed, and probably should be.


At this point I make a soft copy of the script, and call it Draft B (all of your first drafts are ‘the first draft’ until you give it to The Powers That Be), and begin reshaping it. What this means for me is printing out a hard copy, getting a red pen and looking hard at it, really hard. Are you repeating points? Is the dialogue easy to speak? Try it for yourself – you’d be amazed how often something that reads fine is actually quite difficult to deliver convincingly. Are you using too many ‘explainers’? “As you know, because of point a, we had to follow point b, which led to…” and so on. You don’t want them. Well, very few of them. Your audience is smarter than you think they are, if you keep the action flowing and deliver the key plots points through action as much as dialogue, they’ll get it.

Once you’ve made all the changes in the hard copy, go back to Draft B and type the changes in. Read it onscreen. Does it look better? Are the characters coming across clearer? Does it flow from scene to scene?


Editing Again

And you’ve finished. Well, no. Actually, you need to start the process all over again. Put it aside for a couple of weeks. Maybe a week. Some kind of grace period to get it out of your system. In the meantime, work on something else, a new story outline, another script, reviews of movies and tv shows (for your own research into why these do and don’t work), a series of haikus dealing with the development of the garden around your house, anything.

Then open it up again and start reading. How does it feel? Does it read as well as the professional scripts you’ve read? Because that’s the style and quality you are trying to match. If you can equal or surpass what they are doing on that level, and come up with engaging, original stories, you at least have a chance of being read.

Does it work? That is the crucial question. Keep building it up and cutting it back it until you are as happy with it as you can be. Always keep in mind people will want you to change stuff, even give it to other people to rewrite (once you’ve been compensated), so everything is fluid. This can be a good thing: my experience has been that most of the time, when changes are suggested, they only improve the final product. On the other hand, if you are asked to change a point you feel is vital to the story, explain why is brief but very clear terms why you think so. Some you will win, some you will lose. If you do lose, try to minimise the damage.

Readers

At this point, you now needs friends. People you trust. Because they have to read your script.

As you probably know by now, reading a script is a bit of a speciality, it’s not like a novel or a short story, you have to fully grasp what a bunch of technical terms mean, how they work, what effect they have on the flow of the story. Not everybody will get this, even if you take the time to explain the terms. More than likely you will have to find people who already ’get it’.

If you’re already writing, this shouldn’t be hard as you’ve probably met other writers, even if only online. And if you’re lucky, you may know people with other skills in the industry: producers, directors, actors and so on. You may be surprised how many live in your area. If you trust these people, ask them to read and critique your story. I can’t stress enough that if you have good friends that can say anything to you without hurting your feelings, then your script will be sharpened significantly. That has certainly been my experience. But the bottom line is, at the end of the day, they may say some things you disagree with. Again, go with your instinct and skill and knowledge of what works in your story.

The Final First Draft

With all changes now factored in, you now have, hopefully, a finished first draft. It should look and feel significantly better than your very first draft. And if not… why not?? Go back and start again!

Your script has to be as good as all the sample scripts you’ll have read, and probably better than most of the other spec scripts. And ask yourself the question: Is It As Good As It Can Be?

Into The Big World

This is the tricky part, if you have no contacts in the industry. You need to get it out there and known. Don’t worry about ‘people stealing your idea’. If you live in the States the WGA has ways of registering your script, and there are similar safeguards in place. But more to the point, if your script is good they’ll pay you for it, and if it isn’t, you’ll get it back by return post. Or they’ll shred it.

There are plenty of websites out there to offer advice and contacts in the industry. One good place to start would be to Google ‘Absolute Write’, because when you join, you have access to an ebook of agents. Most of them will say “no thanks”, but if you’ve done the hard yards and don’t gush to much in your introductory letter, you may get away with it.

And now I must head off to other points. There is much to be done and, really, not a lot of time to do it in. I hope that some of this has been of some use. I’ll be answering any posts if you have questions or the next couple of weeks.

So write, don’t stop writing, keep pushing until your scripts stand out… and then we’ll see what happens next.

Australis
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Dreamcasting

December 17th 2006 11:48
Apologies for no recent post, trouble with ISPs and other PC issues.

Sooooo, how’s the script going? Progressing? Stuck? Changing direction? In rewrites? Drop me a line.

The following, some people advise, is what you shouldn’t do. Some say you should. I say it depends on the situation and the story.

In a perfect world, who would you cast in your film? Willis, Jackman, Winslet, Beyonce? Who would be the best fit for the story you’re working on?

Your character may need a face to give you an idea of who they really are. So with some of my scripts I imagine what my ideal cast would be, and suddenly find better lines for them, and their reactions are clearer, and it makes the whole process flow much faster.

But once you get to the end, and you’re about to start the rewrite process (and trust me, you will need to rewrite), you will also need to now need to make the character a bit more generic. William Goldman pointed out that some character descriptions and lines are so closely identified with certain actors that the script could only be written for them, and if they say no, the project is dead in the water. So now you have to rephrase the descriptions and dialogue, not much, just a little, so that a range of people could play the character. You want the biggest number of potentials lining up to read your words, so give your character a powerful identity, but make sure that any actor could look at him or her, rub their chin thoughtfully, and say, “Yeaaahh, I think I could give that a shot…”

Of course you may be in the very fortunate situation of knowing who may be in the cast. Even if it’s family and friends, you know who they are to look at and who they are inside. In this way you can keep their lines more for them, and it can work so much better.

The writer John August also made a good point recently. He advised, when you’re writing, don’t think, “hey I’m writing a script!”, but think, “hey, I’m writing a movie!” It’s too easy to get caught up in the writing process, and letting the flow of the story get sidelined. Let the story unwind on the screen of your imagination, make sure it flows like a stream.

A script is a blueprint, and in that way it is open to change before the final work, the actual production, begins (and anyway, we know all the heavy lifting is in the writing/rewriting stage), so you can shape and reshape it to give the very best to the people who will eventually read those lines and become those characters. Don’t be scared of this, on a bad day it’s just tough, but on a good day it’s exhilarating!

So work hard, and remember, post any questions below and we’ll see what we can do.
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The Real First Draft: Creating

November 26th 2006 03:07
So, hopefully you now have enough tools to grab the basics of scriptwriting. You have a story idea, you’ve written an outline, you have character notes, and you have the basic script formatting in your head.

Open your word processor, and… begin. Just start. Oddly enough, I find this to be one of the toughest steps. A lot of writers, myself included, will go through all sorts of ‘avoidance behaviour’ rather than actually get to That Moment. Fold socks. Mow the lawn. Tidy the entire house. Twice. Get something from the shops. Anything! And it’s made doubly weird because when you actually sit at the keyboard and Begin… most of the time it just flows out of you, usually because of all the preparation you’ve made. My advice, then, is just force yourself to The Moment. Whatever it takes, get yourself to pena and paer, or typewriter, or word processor.

Right now, this is the Creating phase. Don’t be too critical of dialogue or scene direction. This draft is for you, and you alone. Hemingway said the first draft of anything is shit, so if you know that going in, aware it ain’t gonna be an Academy Award winner, or even a Sundance winner, then it frees you up to write anything.

Some points.

Just blast it all onto paper or screen. You can never be entirely sure what you need, to make the script ultimately readable for third parties, so just get it all out. Later, in the editing process, we’ll cut that stuff back, probably to the bare minimum, but you need it there to know what’s important.

If you get to a scene in your notes or outline, but you can’t think how to start or end it, skip it. What I do is insert a stub, something like:
“[JOHN HAS TO GET THE ARTIFACT FROM THE MUSEUM, BUT JANE IS TRYING TO STOP HIM]”, and move on. Not only is the writing momentum maintained, but I’ve found that what you put in after that can inform what you need to put in the skipped scene. Matter of fact, I can’t believe how well that’s worked in the past.

You may find your characters don’t fit, or want to change the plot. Stop for a brief think. If it’s a strong character, is their evolution going to significantly change the plot, and for the good or bad? If it’s for the good, alter your outline, revise what you’ve written so far and move on. If it’s a good character, but they move the plot in a direction you don’t want to go, save that character for another project (or even the sequel!), and substitute another character that will shape the plot in the way you do want to go. Some writers say, “oh, the characters ran away with the story”, and sometimes this is a good thing, and sometimes not. As a writer, as the creator, you have to impose discipline on them and the plot.

Keep going until it is Finished. It’s the easiest thing in the world to say, “this is too hard” and stop. You’ll see all sorts of obstacles, all sorts of dead ends. Put in a stub and work around them. I’ll tell you why. William Goldman, in his book, ‘Which Lie Did I Tell?’ (essential reading if you want to work in Hollywood), tells the story of George Abbott, a Broadway theatre producer. One day, he came backstage during rehearsals for a musical, to find a bunch of dancers standing around not doing anything. He sought out the choreographer, who was looking desperate.
“What’s going on?” Abbott asked.
“I can’t figure out what they should do next”, the choreographer replied. Mr Abbott’s reply is engraved on my soul:
“Well, have them do something! That way we’ll have something to change!”

So keep the script going, doesn’t matter if a scene or two suck. At he end of the day, the goal is to have something finished. Because you can change it. You can’t change the unwritten word.

And the sense of accomplishment you’ll feel in actually finishing it will drive you on to the next step, Editing. Which will be the subject of the next post.

If you have any questions, put ‘em below, and I’ll see if I can come up with a convincing answer.

Now – get to it!
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Templates And Software

November 19th 2006 06:29
There’s a wide range out there of software and templatyes that'll speed up your scriptwriting, here’s a few samples of my personal acquaintance, but I suggest you look around for something that works for you.

The Scriptwriter’s Toolkit v5
[ Click here to read more ]
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The Outline

October 22nd 2006 14:00
Apologies for the absence, life's been a bit, uh, something. It's in my other blog. Let's get on with business...

~~~~~~~~~~~~~~~~~~~~

[ Click here to read more ]
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Characters

October 3rd 2006 13:23
Now that we have story under control (well, sort of), with your idea and the template of the Hero’s Journey, we have to find the people who will inhabit our brave new world. Keep in mind that we can come up with a story, and a world, and fill it with characters that will implement the story in the best way, or find characters and then decide what world they live in and what stories they have to tell. Which works for you? That’s the subject of the next post.

To a greater or lesser degree, the characters have to fill niches in the audience’s mind, but you’ve still got to come up with twists that will surprise them, make them think about the human condition in a different light. That was the driving point of characters like Spock and Data in ‘Star Trek’: they stood outside and passed comment on what it means to be human


[ Click here to read more ]
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