saddiq jami

UNITED STATES


Joined December 24th 2009

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its sorta sad...

December 24th 2009 10:29
its sorta sad how i still don't know how to insert pictures into my blog posts, eventually i will and my blog will look better.
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next is an old favorite

December 24th 2009 10:26
the next game is Bioshock; Bioshock was my favorite game for more than an entire year, though i still can get 1000/1000 gp it in.

Bioshock is a first person shooter (meaning the action is viewed as though through the eyes of the hero) set in the year 1960 in which the player assumes the role of a plane crash survivor who must explore, and ultimately escape from an underwater city called Rapture. Far from the "Objectivist utopia" it is said to be, the player is faced with a crumbling, corrupted environment filled with the horrific consequences of civil unrest, and widespread genetic experimentation. Deranged, genetically altered humans called "Splicers" attack the player in displays of psychotic rage, while lumbering, powerful giants dubbed "Big Daddies" evoke fear just by their mere presence.

The ESRB rates Bioshock “M” with the qualifiers “Blood and Gore,” “Drug Reference,” “Intense Violence,” “Sexual Themes,” and “Strong Language.” The bloody and gore is seen in a variety of ways, and is both the result of the player’s actions, and those of Rapture’s inhabitants. There are a number of scenes throughout that depict the aftermath of horrors perpetrated by key characters because of their deteriorating grip on reality. For example, there is scene in a plastic surgeon’s office where the walls and floors are smeared with blood as a result of him performing grizzly experiments on his patients. These actions are also relayed in audio form through recorded “journals” that can be picked up and listened to while exploring the environment further. Combat is bloody too, as the player has a broad arsenal choose from, including both guns and melee weapons. There are also genetic upgrades called “plasmids” (essentially the game’s “magic” system) that allow the player to fry enemies to a crisp, freeze them, electrocute them, or even send swarms of bees after them. Activating these powers is actually where the “Drug References” come from too, as jabbing a syringe full of brightly colored serum into the hero’s arm is what’s required to access them.

Strong language is heard throughout the game and used by the vast majority of the characters, with both “f**k” and “s**t” being heard frequently, along with sexual references from the inhabitants of the city’s less salubrious areas. Though there are no explicit scenes, there are clubs and bars featured in what is essentially a “red light district.”

When the game was first released, there was a significant amount of negative press around the notion that the object of the game was to “kill little girls.” The context of this is that one of the game’s key resources (used for the development of the player's abilities,) a mutagen called ADAM, can be “harvested” from genetically modified young girls called “Little Sisters.” The player’s decision on how to go about doing this is core to the central morality of the story. Upon capturing one of the girls, the player is presented with a choice whereby they can “rescue” the girl, or “harvest” her. The former provides a limited supply of ADAM, and sets the girl free, while the latter extracts a large amount and kills the girl in the process. If the player chooses to harvest, the scene fades to black before showing the player holding a writhing creature that is then somehow ingested. At no point is that act of killing the young girl shown; though there is no doubt that this is what has happened.
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Another one of my favorite games it the Orange Box.The Orange Box is a unique product, as it is actually a collection of five different games in a single collection. It has been described by critics as “the greatest quantity of quality gaming ever,” and as “gaming bliss, the essential collection for gamers the world over and one of 2007's best deals.”

The ESRB rating that appears on the packaging shows the range “T to M” and it should be understood that each of the five games within has been rated individually.

The core of the package is Half-Life 2, a title originally released for the PC in 2004, but which still remains one of the highest rated, and most respected games of all time. It is a story-driven, science fiction first person shooter (meaning that the action is viewed through the eyes of the player, with no on-screen protagonist) that sees the game’s unlikely hero, a bespectacled theoretical physicist named Gordon Freeman thrust into the ugly aftermath of an alien invasion of Earth. Since the events of the original Half-Life (which was released in 1998 to similar levels of critical acclaim) the planet has been taken over by an extradimensional military force known as the Combine, and Freeman must work to help humanity free itself from oppression.

Half-Life 2 is rated “M” and carries the “Blood and Gore” and “Intense Violence” descriptors. Gordon is faced with a variety of foes throughout his mission, both alien and humanoid, and attacking them with either an assortment of guns, or with a crow-bar, results in spurts of blood spraying out in a fairly convincing manner. Some of the aliens are designed to be horrific in nature, including small “head crabs” that envelop the heads of human prey before turning them into lumbering, blood-soaked zombies, and “barnacles” that appear like large, muscular mouths that attach themselves to ceilings and “fish” for human prey (which they eat, messily) with long, dangling tongues.

Supplementing Half-Life 2 are two further episodes (simply dubbed Episode One, and Episode Two) that feature similar gameplay to the original. Both episodes are also rated “M” and carry the “Blood and Gore,” “Intense Violence,” and “Language” descriptors. While the violence is similar to that seen in the core game (lots of shooting, and whacking things with a crowbar,) it should be noted that the language is stepped up a little with liberal sprinklings of “s**t,” “bulls**t,” and “d**k.” There is also reference to the need to “get busy” as the characters discuss repopulating the planet.

The fourth product in The Orange Box is Team Fortress 2, which is a multiplayer first person shooter that has players assuming specific roles in team-focused combat. Players can choose to be a heavy weapons specialist, a spy, medic, sniper, flame-throwing “pyro,” engineer, demolitions expert, a scout, or a soldier and coordinate efforts with others on their team to overwhelm the opposition in a game of capture the flag. The player classes are balanced in such a way that it encourages variety, and cooperation. For example, heavy weapons specialists are powerful, but slow, while scouts are quick but lack offensive punch. By working together in carefully picked combinations, teams can develop killer strategies.

Despite its cartoon-like appearance, Team Fortress 2 is rated “M” by the ESRB, with descriptors of “Blood and Gore,” and “Intense Violence.” The focus of the game is nothing but combat, and the effects of flamethrowers and rocket launchers are appropriately destructive. It should be noted that the game is designed purely for online play, and cooperation is vital to success. As such, use of voice chat is critical, which brings with it the unpredictable nature of what might be heard coming out of other players’ mouths.

The last part of the package is Portal, which is a first person puzzle game where the player is tasked with navigating through a series of rooms using an “Aperture Science Handheld Device” (or “portal gun” for short) to create entry and exit “portals.” These holes can be placed on certain surfaces in the environment to help the player navigate from one part of the level to the other. There can only ever be two portals open (an “in” and “out” door, essentially) at any one time, so the player needs to think very creatively to create a path to the eventual destination.

Although the game is essentially a complex spatial reasoning puzzle game, it is fairly unique in that it has a well-developed story, set in the Half-Life universe. All narrative aspects are relayed to the player through (often humorous) audio messages spoken by a female-sounding computer called the GLaDOS (Genetic Lifeform and Disk Operating System.) Though only a relatively short game, critics have praised it as one of the best games of the year.

Unlike the other games in The Orange Box, Portal is rated “T” with descriptors of “Mild Violence” and “Blood.” Some of the puzzles require the destruction of gun turrets or other nasty automated implements, but at no point does the player actually fire any kind of weapon. The blood is the player’s own, seen when crushed, zapped, or shot by the environment’s defenses.
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First off

December 24th 2009 10:03
The first game that i must review is of course Call of Duty 4 : Modern Warfare. CoD4:MW is a military combat game viewed as though from the perspective of an individual soldier. The player is tasked with playing two different roles over the course of the game; that of a British S.A.S. operative fighting ultranationalist forces in Russia, and a U.S. Marine caught in the aftermath of a bloody military coup in an unnamed Middle Eastern state. The two stories are ultimately linked, and over the course of the 10 hours of single player gameplay, the player will find that they are moving towards the same conclusion from two very different angles. The game calls for all-out assaults as part of a large military force, small skirmishes as part of a two-man infiltration unit, assassinations, sniper attacks, and even aerial bombardments.

The ESRB has rated Call of Duty 4 “M” for Mature, and unsurprisingly notes that the content features “Blood and Gore” and “Intense Violence.” As you might expect from a game designed to evoke the intensity of a battlefield, the action is frenetic and often presents situations where the player is under fire from all sides. The blood and gore, though not gratuitous, is prevalent throughout. Bullets tear through body armor and into flesh, explosions throw combatants around like rag dolls, and corpses litter the battlefield in the aftermath of each skirmish. There are also multiple scenes were the player is savaged by an attack dog, and the only way to survive this is to either shoot the animal, or snap its neck. Players will see firing squads killing prisoners, soldiers beating captives, and there is one scene of an execution viewed from the perspective of the victim


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welcome to the blog

December 24th 2009 09:53
these blogs will be about video games, recent video games, like Left 4 Dead 2 or assassins creed 2 and other such gaming news
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