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The Fiefdom of Geek is a blog about anything that we think is interesting and geeky. Zeonprime is a science fiction, robotics, and superhero geek. Irene is a book geek first and foremost, followed closely by science fiction and film. We are married and live in Canada.

I cannot stop playing Bookworm Adventures Vol. 2

August 14th 2009 05:18
I installed Bookworm Adventures Volume 2 (by publisher PopCap Games) a few days ago and have been playing it non-stop (that is, outside of time spent on important things like child-rearing and eating and sleeping--but just barely).

Bookworm Adventures Vol. 2
Meeting one of the bosses in Bookworm Adventures Vol. 2, the Jabberwock

Bookworm Adventures (released 2006) is a great little game that combined word puzzles with adventure RPG elements. The protagonist of the game is goofy bookworm Lex, who spells words for experience points and to battle various enemies. The better the word (in terms of length, gem tiles, magic effects, and power-ups), the more damage the attack causes. Most of the enemies in Bookworm Adventures are from "western canon"-types of literature, such as Agamemnon and Dracula.

Now, Bookworm Adventures Vol. 2 (released July 30th of this year) steps up the gameplay with some new features and many improvements. The three acts in Vol. 2 are based on, respectively, children's lit, classical Chinese literature, and old-school science fiction. I think my favourite part of the game may be the robot breakdance battle that occurs after Lex accidentally pollutes the timeline. Ha!

I've completed the game in Adventure mode already, and can say that Vol. 2 definitely surpasses the original. Not only is it addictive and time-wasting fun for a word and book geek like myself, but the jokes and Lex himself are so silly that I might just die of cuteness before I finish Adventure Replay mode.

Pros
  • Hilarious sense of humour--silly and kid-friendly.
  • Great score and cute, if not mind-blowing, graphics.
  • Lots of literary allusions, which book nerds would appreciate.
  • Having an Adventure Replay mode is a vast improvement over Bookworm Adventures. This provides the ability for players to play again, but with badges and different points systems to make the battles more challenging.
Cons
  • Too darn short! More acts, please!
  • Cut scenes are annoying. I might be in the minority here.
  • The dictionary is kind of strange. It doesn't accept "throe", which is a valid word in English, but it accepts foreign words--not loanwords--such as "zuppa". And its attitude toward proper nouns seems random.

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