Glen Atwell

Melbourne, Victoria, AUSTRALIA


Joined August 11th 2006

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Recent Posts

Super Smash Bros Brawl to launch on 26 June

Super Smash Bros Brawl release date
Super Smash is coming to Wii in June!

Wii owners rejoice, Nintendo has announced it will release the highly anticipated Super Smash Bros Brawl on 26 June 2008.

Here's what the Big N had to say about its upcoming brawler:

The first Super Smash Bros for Wii is an action packed fighting game that includes more moves, more levels, online battles, Nintendo Wi-Fi Connection, a variety of control options, a host of playable characters, and even an adventure mode that's a full game in itself!

Super Smash Bros Brawl is a game play experience where characters from around the Nintendo universe meet up in Nintendo locales to battle it out. Choose from a number of iconic and new characters including Mario, everyone's favourite plumber; Meta Knight, the sword-wielding nemesis of Kirby; Pit, the angelic archer from Kid Icarus; Zero Suit Samus, the powerful Metroid series heroine; Sonic the Hedgehog from SEGA, and Solid Snake the solider from Konami's Metal Gear series, among a host of others.

Jump and brawl your way through the Nintendo themed stages; pit up to four players against one another in a brawl to see who is the last one standing.

Thanks to the Nintendo Wi-Fi Connection you can brawl with friends or strangers, share photos, swap replays, team up for challenging mini-games, and send custom made stages or screenshots to friends.

The adventure mode 'The Subspace Emissary' is a new mode for brawlers where you fight your way through enemy packed side-scrolling levels. Meet up with other characters, take on bosses, or even play two player cooperative.

In this mode the world of Smash Bros is invaded by the Ancient Minister and his army of creatures. The Ancient Minister is turning characters into trophies to harness their power, and eventually all the characters must work together to defeat the invading creatures. The Subspace Emissary is a fully-fledged game of its own!

Super Smash Bros Brawl Wii
I love you, Pikachu.

Customise your Super Smash Bros. Brawl experience as you select your favourite Nintendo music to brawl to, and choose the control scheme that suits you best.

Control options include the Wii Remote alone, Wii Remote with Nunchuk, Classic Controller or Nintendo GameCube controller, giving brawlers an endless amount of ways to play.

Super Smash Bros Brawl is an encyclopedia of Nintendo's video game history; it's a brawling, battling adventure that retains all the familiar features of the series, whilst bringing a variety of extensive new elements, ensuring infinite replayability.

The previous instalment in the series, Super Smash Bros Melee is the best-selling game of all time for Nintendo GameCube with 7.41 million copies sold worldwide.

Visit www.SmashBros.com for more Super Smash Bros Brawl information.
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Time Crisis 4 Review

May 14th 2008 11:05
Time Crisis 4 is fun - and I'm a left hander

Time Crisis 4 Review PS3
High resolution box art within - Click if you dare!

With a new G-Con weapon, polished graphics and improved game play, Time Crisis 4 is a blast - even for left handers.

I don't believe left handers to be a curse or blight on the modern day, so when I ripped the new Time Crisis 4 gun out of the box and realised it was only useful for right handers, I was pretty peeved.

Around 13 per cent of the world's population is left handed. It would appear this is news to the development team at Namco.

On that note, let's now educate Namco on the humble lefty:

ABC reveals that left-handers have higher health risks, but possess the element of surprise.

New Scientist categorically states that left handers are superior in hand-to-hand combat

Left handers even have an international recognition day, and have better creative skills and spatial awareness than their right-winged counterparts.

Ahh... I've waited years to get that off my chest. With all that information, it's a wonder Namco didn't release the G-Con as a left handed only model.

Time Crisis 4 left handed
Don't worry, I clipped my fingernails after seeing this photo!

Anyway, let's get back on topic.

Time Crisis 4 is a pleasant surprise. It's fun, easy to play and has lots of features to keep you coming back. It's arcadey by name and arcadey by nature - so don't feel stupid when you reach for coins in your pocket when the 'game over - continue?' screen appears.

The G-Con gun is the brains trust of the entire operation, and for the most part, it's functional and easy to use. Aside from its discriminatory features, the G-Con is wired and connects to your PS3 via USB.

A set of weird looking LED sensors also come bundled and need to be plugged into the USB port too.

The review copy sent to us had clearly been used before (we've codenamed it the community bicycle) and I felt like I was untangling Christmas tree lights during setup. Hopefully brand new, boxed versions, come without the tangled hassles.

Once you're all plugged in, you'll need to calibrate the G-Con. I love calibrating things. It might be a faulty gene, but I always calibrate equipment twice, then again if I feel the urge.

Soon you'll launch into the single player arcade mode, where terrorists are again threatening to destroy the world.

In the Prologue, you'll meet Terror Bytes, a new biological weapon consisting of cute, little bugs and large incisors. It's a humorous combination.

The arcade mode is short, but very sweet. The graphics are polished, certainly not the best we've seen, but smooth enough to make you intermittently salivate, and for me, that's good enough.

Sound is mostly cheesy BGM, you'll quickly turn the music down and turn the SFX up.

I loved the multi-screen challenges, where gamers must use the G-Con to alternate viewpoints and keep multiple streams of enemies under control. It's fast, frantic and addictive.

Once you're through with the arcade mode, the complete mission mode will keep you coming back for more. Then there's mini games, and then plenty of unlockable content. Enough Time Crisis action for the whole family on a rainy day.

At around A$110, the game and peripheral bundle is a pricey package. But after spending so much of my hard earned childhood pocket money on the arcade version, it's a steal in comparison.

If you're seeking a satisfying blast, or simply want to live out your murderous desires, go and grab it.
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It's all about the race

Race Driver Grid preview
Race Driver: Grid is genuine GT5 competition

WATCH out Polyphony and get ready Xbox 360 owners, a Gran Turismo killer is lurking just around the next bend.

With GT5 Prologue already available, and Race Driver Grid scheduled for release in June, the race for the title of supreme console simulator looks certain to go down to the last lap.

I'm a devoted Gran Turismo lover. But my first impressions of Race Driver Grid have rocked me to the core. It's fast, furious and action packed, and it's headed for PS3, Xbox 360, PC and Nintendo DS.

Race Driver Grid vs Gran Turismo
Race Driver Grid is fast, furious and addictive

Codemasters has combined revolutionary speed and handling with amazing track design and the best muscle cars in the world.

Forget going for your A, B, B , B- and C licenses in 1986 Ford Falcons, Race Driver puts you behind the wheel of Aston Martins and Pagani Zondas. The best of the best.

I have wasted countless hours flying around the San Francisco time trial track, going sideways into hairpin corners at 140 km/h and somehow escaping out the other side.

I've also destroyed too many cars to recall, and loved every moment of the instant replay and flashback features, which gives drivers a number of 'lives' and allows them to rewind time and get back on the track.

The damage engine is a treasure. It's both superb and spot-on. I've always defended Gran Turismo's lack of a damage system. But after playing Race Driver: Grid, it has made Polyphony seem simply lazy.

No longer can you side swipe cars going into corners, and you can't just plough into the behinds of cars queuing up to get through a slow corner. Race Driver rewards accurate driving.

GT5 Prologue is promising, it's no doubt going to be a feat of presentation and handling, but after spending a few days with Race Driver: Grid, the war is not yet won.

Visit www.racedrivergrid.com for more information, or download the demo on your next-gen console and see for yourself!
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Australia's Top 10 SingStar Songs

May 11th 2008 04:36
Aussie classic tops SingStar most downloaded list

WITH more than half a million SingStar microphones in Australian homes and tens of thousands of song downloads from the SingStore, the nation's most loved tune has been revealed


[ Click here to read more ]
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Haze Demo Review - PS3

May 11th 2008 02:56
Does Haze amaze or daze?

PS3 Haze Demo Review
Haze - Nectar of life

[ Click here to read more ]
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I never thought I'd be looking forward to the return of Big V footy to the AFL calendar! But the excitement is certainly in the air around Melbourne town.

AFL Big V Dream Team
State of Origin is back!

[ Click here to read more ]
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Haze demo released on PS3 store

May 9th 2008 01:45
Haze demo now available from Playstation Store

Haze PS3 demo download
Haze: a Halo killer?

[ Click here to read more ]
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Earlier in the day, Rockstar announced and released (yes, at the same time!) a patch to fix the problem-plagued Playstation 3 GTA IV multiplayer mode.

But does it work


[ Click here to read more ]
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Rockstar releases PS3 multiplayer patch

Grand Theft Auto IV developer Rockstar has announced a multiplayer patch to rectify the well-documented problems with Playstation 3 online play


[ Click here to read more ]
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Spielberg's Wii game is ready to ship!

Wii Boom Blox Spielberg
Blox and animals - Recipe for an instant classic?

[ Click here to read more ]
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Recent Comments

Great post - I loved this film... Can you answer this question though?

When the husband is photographed kissing the woman in the water, who took the photograph? Obviously not his wife, and obviously not him.

It's always puzzled me! Perhaps just a movie mistake / plot hole?

Comment by Glen Atwell
on Super Smash Bros Brawl: Release Date

May 15th 2008 04:35
The article was dated for the Australian market.

Let me 'spot out' to you the facts...

Super Smash Bros Brawl was released in Japan at the end of January, but Aussie gamers have been forced to wait much longer.

European owners will have to wait even longer than Australian gamers, well, only an extra day!

Glen.


Comment by Glen Atwell
on OrbleCon June 2008

May 14th 2008 11:10
when is the orble roadshow coming to melbourne? surely there must be a few of us!!

Comment by Glen Atwell
on New Skate It game to use Wii Balance Board

May 13th 2008 01:20
gee that screener is hard on the eyes. the blue sky has a tinge of purple. my only question is: why? why would anyone want to use the wii balance board to play a skating game... i'd prefer the wii mote anyday.

i know kick flips might be fun, but surely the novelty would quickly wear off?

Comment by Glen Atwell
on Wii Fit Review: can a computer make you fit?

May 12th 2008 07:16
great review! i'm a little cynical about a game that tells kids to stay inside and head butt soccer balls on the tele instead of going outside and kicking a ball with mates.

why would you do a mock yoga class at home instead of going to the gym?

why would you... i think i've made my point.

i think any of the eye toy games on playstation 2 (especially eye toy kinetic) would give gamers a much better work out, while remembering we are 'gamers' not 'gym junkies'.

eye toy kinetic set goals, programs and calories burnt, everything was graphed and progress could be easily followed. i played daily and finished in a lather of sweat - but was playing for fun, not exercise.

nintendo deserves a pat on the back for having a go, but i think we all need to go for a half an hour walk before running out and snapping this up.

great to hear universal picked up the rights, they'll do a great job. i'd like to know how much the deal was worth, it's probably just paid for bioshock 2, 3 and 4!!

Comment by Glen Atwell
on GTA IV Multiplayer Patch Released

May 8th 2008 09:41
i saw iron man last night. best 'compressed air' movie i've seen since transformers. it will be an unreal blu-ray conversion!!

Comment by Glen Atwell
on GTA 4 pulls 2 million on Xbox Live

May 8th 2008 03:10
Great news for gamers and Rockstar!

We've also had word that the game has generated more than $500 million at retail in the US during thte first week.

Keep reading Gamer Herald for more details!

Comment by Glen Atwell
on Wii Fit: First Impressions

May 8th 2008 02:58
Sounds great. Interesting to hear that it is actually taxing on the body.

Shame about the lack of cardio, I guess fitness freaks could incorporate it with their regular training schedule though.

I noted this:

The hula hoop is incredible, and I've never swung my hips 200 times in a minute until now.

Could Wii Fit be the Wii's accidental 'adults only' game?

Hey Mark and Natalie,

I hear your concerns Mark... I always wonder how much time these 'special guests' actually put into the game? A few scribbles on the boardroom whiteboard? Who knows...

From what I've heard this is a genuinely addictive title, so we'll wait and see!